Bonjour la PM|T
Aujourd'hui je vous réalise les Offset AW 1.16
Stats Entry 0x2A9E4E8
Kill (Stats Entry + 0xB9)
Prestige (Stats Entry + 0x9)
Deaths (Stats Entry + 0x91)
Wins (Stats Entry + 0x10E)
Loses(Stats Entry + 0xC1)
Games Played(Stats Entry + 0xA9)
Score(Stats Entry + 0xE2)
XP (Stats Entry + 0xA5) LV50 : (int)1002100
Time(Stats Entry + 0xFE)
Unlock all(Stats Entry + 0x573C)
Exemple Unloack-All
byte[] buffer = new byte[0x1770];
for (int i = 0; i < 0x1770; i++)
{
buffer = 0xfe;
}
PS3.SetMemory(Stats_Entry + 0x573C, buffer);
Name : 0x2A37B68
Class : 0x2AA32D1 + 0x80 For Next
Warbird (Stast Entry + 0x89BF)
Paladin (Stast Entry + 0x89C3)
XS1 Vulcan (stast Entry + 0x89C7)
XS1 Goliath (Stats Entry + 0x89CF)
Predator (Stats Entry + 0x89D3)
Turret (Stats Entry + 0x89D7)
Bomber (stast Entry + 0x89DB)
Assault Drone (Stats Entry + 0x89DF)
EMP (Stats Entry + 0x89E7)
UAV (Stats Entry + 0x89BB)
Drone (Stats Entry + 0x89E3)
CareP (Stats Entry + 0x89CB)
Source : XmB
Aujourd'hui je vous réalise les Offset AW 1.16
Stats Entry 0x2A9E4E8
Kill (Stats Entry + 0xB9)
Prestige (Stats Entry + 0x9)
Deaths (Stats Entry + 0x91)
Wins (Stats Entry + 0x10E)
Loses(Stats Entry + 0xC1)
Games Played(Stats Entry + 0xA9)
Score(Stats Entry + 0xE2)
XP (Stats Entry + 0xA5) LV50 : (int)1002100
Time(Stats Entry + 0xFE)
Unlock all(Stats Entry + 0x573C)
Exemple Unloack-All
byte[] buffer = new byte[0x1770];
for (int i = 0; i < 0x1770; i++)
{
buffer = 0xfe;
}
PS3.SetMemory(Stats_Entry + 0x573C, buffer);
Name : 0x2A37B68
Class : 0x2AA32D1 + 0x80 For Next
Warbird (Stast Entry + 0x89BF)
Paladin (Stast Entry + 0x89C3)
XS1 Vulcan (stast Entry + 0x89C7)
XS1 Goliath (Stats Entry + 0x89CF)
Predator (Stats Entry + 0x89D3)
Turret (Stats Entry + 0x89D7)
Bomber (stast Entry + 0x89DB)
Assault Drone (Stats Entry + 0x89DF)
EMP (Stats Entry + 0x89E7)
UAV (Stats Entry + 0x89BB)
Drone (Stats Entry + 0x89E3)
CareP (Stats Entry + 0x89CB)
Source : XmB