Bonjour à tous ,
Voici une petite listes d'address trouvé par
@GsRClans pour le Zombie et Multijoueur, merci à toi 
Zombie:
G_Client = 0x19D80F0
G_Client_Size = 0x61B8,
GodMode = G_Client + 0x130,
AmmoPrimaryWeapon = G_Client + 0x57A,
ReservePrimaryWeapon = G_Client + 0x53E,
AmmoSecondaryWeapon = G_Client + 0x582,
ReserveSecondaryWeapon = G_Client + 0x546,
MaxPoints = G_Client + 0x5E8C,
GivePrimaryWeapon = G_Client + 0x30B,
GiveSecondaryWeapon = G_Client + 0x35B,
TeleportOffsets = G_Client + 0x30,
Multiplayer:
G_Client = 0x1928590,
G_Client_Size = 0x61B8,
GodMode = G_Client + 0x130, // Bytes: 0x01
ThridPerson = G_Client + 0x12C, // Bytes: 0x00, 0x01
UnlimitedKillStreak = G_Client + 0x53E, // Bytes: KillStreak 1: 0x01 / KillStreak 2: 0x00, 0x00, 0x00, 0x01 / KillStreak 3: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 / Enable All KillStreak: 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01
UnlimitedAmmoSecondary = G_Client + 0x589, // Bytes: 0xFF
UnlimitedAmmoSecondary2 = G_Client + 0x54D, // Bytes: 0xFF
UnlimitedAmmoPrimary = G_Client + 0x582, // Bytes: 0x00, 0x00, 0x00, 0xFF
UnlimitedAmmoPrimary2 = G_Client + 0x546, // Bytes: 0x00, 0x00, 0x00, 0xFF
ScrambleRadar = G_Client + 0x645, // Bytes: 0x00, 0x00, 0x03
TeleportOffsets = G_Client + 0x30,
Source : H&M

Voici une petite listes d'address trouvé par

Zombie:
G_Client = 0x19D80F0
G_Client_Size = 0x61B8,
GodMode = G_Client + 0x130,
AmmoPrimaryWeapon = G_Client + 0x57A,
ReservePrimaryWeapon = G_Client + 0x53E,
AmmoSecondaryWeapon = G_Client + 0x582,
ReserveSecondaryWeapon = G_Client + 0x546,
MaxPoints = G_Client + 0x5E8C,
GivePrimaryWeapon = G_Client + 0x30B,
GiveSecondaryWeapon = G_Client + 0x35B,
TeleportOffsets = G_Client + 0x30,
Multiplayer:
G_Client = 0x1928590,
G_Client_Size = 0x61B8,
GodMode = G_Client + 0x130, // Bytes: 0x01
ThridPerson = G_Client + 0x12C, // Bytes: 0x00, 0x01
UnlimitedKillStreak = G_Client + 0x53E, // Bytes: KillStreak 1: 0x01 / KillStreak 2: 0x00, 0x00, 0x00, 0x01 / KillStreak 3: 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 / Enable All KillStreak: 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01
UnlimitedAmmoSecondary = G_Client + 0x589, // Bytes: 0xFF
UnlimitedAmmoSecondary2 = G_Client + 0x54D, // Bytes: 0xFF
UnlimitedAmmoPrimary = G_Client + 0x582, // Bytes: 0x00, 0x00, 0x00, 0xFF
UnlimitedAmmoPrimary2 = G_Client + 0x546, // Bytes: 0x00, 0x00, 0x00, 0xFF
ScrambleRadar = G_Client + 0x645, // Bytes: 0x00, 0x00, 0x03
TeleportOffsets = G_Client + 0x30,
Source : H&M


